Having achieved the first result of the implementation of a board game, we have retraced our steps, with the aim of reach the widest possible audience.
Having achieved the first result of the implementation of a board game, we have retraced our steps, with the aim of reach the widest possible audience. In the "playful" process, VdC have left out the urban game, and have found inspiration from the experience of Marisa Convento, an artisan and a Venetian cultural animator whohas then developed, with our help, an urban game that unfolds inside the Arsenale, on the trail of the beads of the impiraresse.
The urban game narrates the past and destiny of the Arsenal to the vast public of visitors to Venice, who generally ignore the historical and potential implications.
Pictures of the itinerary of Marisa Convento's Urban Game of around the Arsenale